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Code Listing by Andreas Schiffler

Code 1-1 of 1   






libgaudio is a library to facilitate easy incorporation of sound and sound effects in games. Samples are loaded into memory and playback is thentriggered or stopped.

The system mixes any number of concurrently playing samples together (up to a predefined maximum). Also possible is the inclusion of a background MP3 soundfile (external program "mpg123" required).