A simple component that adds a sound file from either a file or a resource and plays it.
A simple component that adds a sound file from either a file or a resource to a memory stream and plays it.
A simple component that adds a sound file from either a file or a resource to a memory stream and plays it.You can set up the soundwav to load either at design time or run time, if you use the forms 'OnShow' event to preload the memory stream it...
This is a Text Canvas Class constructed from TGraphicControl and uses TStringList to hold the text.The object of this Class is to place a text canvas on the form or in a container with ease, it uses the text editor to fill the StringList, the text...
This is a Text Canvas Class constructed from TGraphicControl and uses TStringList to hold the text.The object of this Class is to place a text canvas on the form or in a container with ease, it uses the text editor to fill the StringList, the text...
This is a Text Canvas Class constructed from TGraphicControl and uses TStringList to hold the text.The object of this Class is to place a text canvas on the form or in a container with ease. It uses the text editor to fill the StringList.The text...
This is a Text Bitmap Class constructed from TGraphicControl and uses TStringList to hold the text, the text is then placed onto a bitmap image before it is drawn to the Canvas.The object of this Class is to place a text canvas on the form or in a...
A Simple Image component that sets an image, the image can then be used as an image, or it can be Stretch or Tiled as a backdrop for the form page, or placed in a Panel. The Image can be set to transparent.The Images styles are None, Stretched,...
A Simple Button component that not only plays a Wav File but reacts to the mouse clicks and position, on the mouse down the image changes and a sound is played, when the cursor enters the image it rolls over, unlike most buttons this can all be...
A Simple Button component that not only plays a Wav File but reacts to the mouse clicks, on the mouse down the image changes and a sound is played, unlike most buttons this can all be set-up at design time using one component and changed at run... |