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Code Listing by Joren Heit

Code 1-5 of 5   






I just finished it, so it might be full of bugs and I didn't include many comments... that might be something for the future. However, for as far as I know it's quite playable!

Depending on your system, you might have to fiddle around with the wait-time in zatacka.m in order to get the speed right. See for yourself!!

Any comments/questions can be asked here or at jorenheit[at]gmail.com



Installation:
1) Download figstate.p: http://www.mathworks.nl/support/solutions/attachment.html?resid=1-ESX4DK&solution=1-3MY8PN
and maxfig.p:



>> playrisk

This version of RISK incorporates (for as far as I am aware) all rules of the original boardgame. The (standard) map consists of 42 different territories which can be conquered or lost by throwing the dice. A total of...



Run: >>digrub

This program allows the user to generate a Rubik's Cube in a number of ways:

1. Randomly scrambled
2. With predefined scramble
3. By reading state from webcam images
4. By manually...



To start GUI: >>tetrisgui

The program tries to place each block as best as possible, using a set of four rules:

1. Try to complete rows.
2. Try to fit the block nicely.
3. Try to place the block as low as...