|Code Listing by Mike Carson|
This program creates 3-dimensional rocks comprised of triangles by taking the convex hull of a sphere distorted with Perlin noise.
It outputs these rocks in OpenGL code. It requires the free CGAL library from http://www.cgal.org/ to compile.
This program demonstrates loading a texture from a JPEG file. It requires the gd library from boutell.com.
This is a maze that you can pan with the mouse.
Reversi Board program code demonstrates the drawing of a 3d Reversi board.
This program demonstrates how to create a 3d slot machine. It requires the gd library to compile.
This program displays 3-dimensional rocks that were made by taking the convex hull of a sphere distorted with Perlin noise. These rocks are also texture-mapped with Perlin noise.
This program demonstrates the creation of a sphere by performing recursive subdivisions on the faces of a tetrahedron.
This program demonstrates procedural texture mapping in 3d by choosing the colors of the surface of a sphere according to a 3-dimensional coloring function.
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