|Code Listing by PlanetCPP-Chris(Hound)/Micheal(xix)|
Menus in your windows app shows how to implement menus in your Win32 application.
Back Buffer code is an example of how to use back-buffer device contexts for on-screen animation. This is the basis for all graphical games.
This example shows how to implement a Listbox control into your applications.
It also shows how to add, delete, kill duplicates and search for an item. & add, delt;
This example shows you how to easily add color to your edit, listbox, combobox, static, and radio/check box controls.
This code also shows use of the ChooseColor common dialog. As always with PCPP there is NO MFC or resource forms, this...
Window Color Fading code is an example of how to put a color gradient in the background of a window by painting the window's DC (device context).
This code lets you change the font of your window controls.
Code that is marked off by comments and this also shows you how to use the ChooseFont common dialog. This is pure win32 API, no MFC.
This example shows how to put your apps icon in the system tray and have a menu attached to it.
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