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Code Listing by Varuna De Silva

Code 1-6 of 6   






Depth image based rendering is a promising mechanism of 3D video representation. Misalignment of depth maps with their corresponding color image is a common problem in depth estimation techniques. This program is a basic code that implements a Joint Bilateral filter to align color images with the depth maps. The performance of the code depends on the key performance parameters that are identified, and these need to be adapted according to...



This function which is based on the bilateral filter provided Douglas R. Lanman, Brown University, September 2006, will compute the weights based on one image to be used as bilateral filter weights on another image.



This function finds dominant peaks and valleys of an image histogram. Minimum peak distance and averaging filter size can be changed to suit your need.
Although, the function is originally written for mages, there is no reason why this can't...



Color image and a corresponding per-pixel depth map is one method of 3D video representation. Based on DIBR, this program performs stereoscopic view generation. The depth maps are interpreted according to the MPEG N8038 informative recommendations...



The method used in this work is based on a tutorial by David Arnold.
http://online.redwoods.cc.ca.us/instruct/darnold/diffeq/logistic/logistic.pdf

RUN The Logistic.m this will bring up the GUI.

1. Give the x values on a...



In this submission, the hole filling algorithm is improved. Further, the outputs are now in the YUV format.