As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it.
Outside insight would be appreciated.
CAD-Viewer for 3D-Models with Sourcecode in Visual Basic.NET 2017 and DirectX11 with DXF, STL, 3DS Formats, Trackball, Picking, Pan, Zoom in Real Time for your own 3D-Applications without license costs.
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