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This is a virtual reality recording created using simulink.
This is a recording to one of the examples included in the book "Virtual Reality for Matlab(R) and Simulink(R) Users": http://www.springer.com/computer/information+systems+and+applications/book/978-1-4471-2329-3
The codes and movies for the book are available for free download at:
http://extras.springer.com/2012/978-1-4471-2329-3



use VRML7 and MATLAB with virtual reality toolbook



Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.



The project contains 1/4 Automobile suspension system's gui, simulink and virtual reality. I tried to make them more clearly but also if you had a problem you would ask me. You should only setup "vrbuild" and create a damper to see its...



Matlabd-deOaos Virtual Reality toolbox makes it possible to not only visualize a virtual world, but also capture it into an image from a specified position, orientation and rotation. The virtual world was created in VRML with a plain text editor...



This is a test used for significant performance, while taking into account the data mining issue.

I have added the paper of Politis and Romano describing the bootstrap; the paper of White describing the test! These can also be found...



A module that allows you to display your location nodes in the Layar Augmented Reality App.

It's a Views based module that uses a style and filter plug-in to create the Layar compatible JSON from your nodes. Create your views and then...



OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.



SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.



Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.



ACTIF is a interACTor centic Interaction Framework for usage in a Virtual Reality setting. ACTIF is based on the addition of a Virtual Actor explicitly to the implementation method.



InTml is a language and tools for Virtual and Mixed Reality development. It adds a component-based, reusable architecture to MR apps on top of open technologies such as VRJuggler, VRPN, and OpenSG. Soon: C++ and Java distributions, eclipse plugin.



Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL...



Based on augmented reality concept, this project emulates a (multi) mouse behavior.This C++/Qt software allows controlling an application through the movements of tokens on a table captured by an IEEE 1394 based digital camera.



Customization/improvement of the Second Life client to integrate with virtual reality systems.



VREng (Virtual Reality Engine) is an Interactive and Distributed 3D Application allowing navigation in Virtual Environments connected over the Internet using Unicast or Multicast if available.



Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.



An augmented reality system for Android-based devices.



Framework of Augmented Reality for Android. With Look! you can create an app in minutes. Its features are 3D, 2D, camera, remote services, Location Indoor.



Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on the Microsoft XNA platform....