Flash MX 2004 has a lot of components, allowing the users to connect XML components with a database without more scripts, hence, this tutorial guides the users by implementing an example of how to browse their catalog using this feature. In this...
With Flash MX and the Flash 6 plug-in, we finally have unicode support in Flash. This makes it a viable tool to display text in languages other than English, including all Euro-languages with accents, Middle Eastern right-to-left scripts and many...
This program lets to extend the Flash MX DataGrid components by changing the cell properties of it. The users can have the facilities to alter color and background of every individual cell. Extension can be easily made by the users by modifying...
Flash MX poll. It allow a multiple poll management through a flash admin panel. You can see a demo of this admin file at: www.sephiroth.it/test/poll_system/new_poll/admin
Shared Object is a new features of Flash MX. It is a contraption designed to allow local storage of data required by a user on that user's system. This is stored like a cookie. It can be used on a site to know if a user has already visited your...
The "PJ" and "Supreme4" collections of Flash Text Effects are now available as Macromedia Flash MX (MX / 2004 / 2004 professional) Component collections. / Besides default font settings, many effects have predefined...
This usefull gig is a Macromedia Flash MX 2004 UI Component packed as Extension by someFrogs.com. Unlike most other jigsaw puzzle applications for Flash, Jigsaw Puzzle v2.0 recognizes the neighbour pieces put near in right direction and then...
3D Flyout Lite is a FREE Flash MX component that creates starfield effects (sort of like on Star Trek). Does not require any extra ActionScript. A custom control panel adjusts the star count, speed, and density. Includes a live preview that...
This article gives an approach in how to use the Data Components in Flash MX 2004 Pro. Trough a simply example (browsing a catalog), we introduce in how to use DataGrid, XMLConnector, DataSet and bindings
By reading this article you will come to know the usage and applicability of 'Motion Tween' and 'Shape Tween' in applying bouncing effects to symbols in Flash MX software. The author has given instructions for creating flash symbols and to create... |