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Joyfax Server 10.20.0821
VISCOM Video Capture ActiveX SDK 6.58
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VISCOM Video Edit ActiveX Control 2.68
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Mainmedia Screen Capture Directshow 1.38
Joyfax Broadcast 7.85.0815
Cart2Cart: AceShop to OpenCart Migration 1.x
Key Transformation 8.1115
Mainmedia iPod Encoder Directshow Filter 1.48
VISCOM Video Media Player ActiveX SDK 5.15
EntityDAC 1.1
Cart2Cart: Interspire to OpenCart Migration 1.x
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OpenWire Studio Beta2
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3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.



UCEBuilder is a tool designed to help automate the task of making new undetected versions of Cheat Engine (a memory editor).



Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.



Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.



Zero Point is an advanced theme developed by Dr. Radut to be ideal for a wide range of sites. It contains the same kinds of features you'll find in our other Drupal themes, plus many more.

The theme validates XHTML 1.0 Strict / CSS 2,...



It is a point a click game creator that is based off the TrueVision3D engine. The creator will allow the user to create a 3D or 2D game in a gui interface. The software will then generate code that can be edited, or compiled into a functional game.



An open-source, cross-platform 2D graphical adventure game engine, designed to be a comprehensive studio for the creation of point-and-click games and other media.



A promotional engine designed to track hits through to the point of sale. Your affiliates then earn credits through the quality of their referrals, not the quantity. You can then award your affiliates with prizes. Includes real time stats, an...



Discussion Engine - HyperThread is a message board software designed to support conferences, open user discussions, news briefings etc., This bulletin board uses threaded type of discussions and allows both users and admin the ability to search...



MyDB Engine is a high-speed database engine that's small, easy-to-use and portable. Works with Visual C++/C++ Builder, Visual Basic, Delphi. It is an excellent replacement for larger database engines . Many developers who use the Jet database...



This is a simple template engine which allows you to replace macros within text. This engine allows for attributes and filters. The default implementation provides the entire string module as filters. Trying to use arguments will of course not...



Example shows how to unset gtk engine'd look for a particular widget.

gtk.Widget.modify_xx allows you to override simple properties, like backgrounds (unless theme uses an engine) and text color (sometimes (?))
gtkrc allows you to...



This is an explosion engine of SPACESCR. You can see an explosion on the screen. It's colorful and random.



This program shows how a 2D particle engine works.



Founded in 2000 originally as Dayfox Designs, Ninja Designs has had over 8 years to mature and make it's mark on the internet. Besides downloadable scripts, Ninja Designs also provides a number of other services.

* Graphic Design
...



The Fluid Flash Interfaces Engine (FFIE) is a compact library for Macromedia Flash applications using ActionScript code to generate Complex Graphical User Interfaces with pseudoHTML and StyleSheets.

All interfaces are rendered Client Side.



This script creates a multi-engine search box. Users put the search term in one box, select their engine and voila! No clicking search buttons or filling radio boxes, results open in same window.



calculation the shape and intensity distribution of focus point



An essential step in embedded software development, floating- to fixed-point conversion can be tedious, labor-intensive, and error-prone. System engineers frequently design algorithms in floating-point math, usually double-precision. This format...



ICP - Iterative Closest Point algorithm, c++ implementation. Handles only points in R^3. Makes use of a kd-tree for closest-point search. ICP finds the transformation of points in data to fit points in model. Fit with respect to minimize a...