The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
Adds for Outlook is a plug-in component for Microsoft Outlook. This is a collection of small improvements. 1) You can use Outlook as an alarm clock. But if you exit it by mistake alarm will not work. Adds for Outlook allows prevent Outlook from...
This is a simple sudoku game.
swint is a console client (entirely written in Ruby) for the swarm intelligence programming game originally created by Stefan Schwarzburg. The original client (written in Python) can be found here: https://launchpad.net/swarmintelligence/
NESide is an IDE specially made for coding in assembly language for the NES. Featuring syntax-coloring and integrated editors for palette and name tables.Also includes a plug-in system for extensibility.
This software is used to keep encrypted records of "accounts" for betting with fake money in any type of game (eg cards) It has a compound interest feature, where account holders' balance is compounded daily at 1%. It manages bets made...
A revolutionary new program to assist developers coding in z80 assembly for their TI calculators, TI Dev gives you access to several tools for coding as well as automatically backing up and compiling your projects.
The new DirectX game engine with easy interface and build in classes for sprite and animation.