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Joyfax Server 10.20.0821
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Computes the H-infinity optimal causal filter (indirect B-spline filter) for the cubic spline.

[INPUT]
d: delay

[OUTPUT]
psi: the optimal filter psi(z) in a TF object
gopt: optimal value

This file is based on the following paper:
M. Nagahara and Y. Yamamoto,
H-infinity optimal approxmation for causal spline interpolation,
Signal Processing, Vol. 91, No. 2, pp. 176-184, 2011.



Piecewise cubic spline interpolation and approximated calculation of first and second derivative at the interpolation point.



This routine plots the cubic-spline curve that will pass through given set of points.
It is assumed that the user has knowledge of the Mathematics that is being used in the program, if he / she has to understand the logic.
As a 'user of...



To calculate an area S(A) of a figure A, bounded by a Jordan curve (which in our case is constructed by a cubic spline
approximation) the Monte Carlo method is applied



By introducing the values d-deOC¦d-deOC¦of x and y parameters interpolate finds him and shows the equations graphically and numerically,

natural cubic spline or free boundary
Enter values d-deOC¦d-deOC¦of x [x0 ......



Accepts a function to be approximated, and a list of x coordinates that are endpoints of interpolation intervals. Generates cubic splines matching the values and slopes at the ends of the intervals. Can generate fairly fast C code, or can be used...



Baseline Fit each column in "x".

There did not seem to be a similar function in th file exchange. This routine is simply a wrapper for two Matlab routines, interp1 and ginput.

Syntax:
[ycorr,yfit] =...



A small complete XM player class with all known effects. Designed for small Delphi OpenGL Demos and for tracker coders. Features: MOD/WOW loader;XM loader (also for old XM files with the file format versions 1.02 or 1.03);XM saver (for tracker...



PEAKFIND general 1D peak finding algorithm

peakfind(x_data,y_data)
peakfind(x_data,y_data,upsam)
peakfind(x_data,y_data,upsam,gsize,gstd)
peakfind(x_data,y_data,upsam,htcut,'cuttype')
...



Bootstrap the yield curve, discount curve and the forward curve from market data

***************** BOOTSTRAPPING RESULTS **********************

Time (Years)| Yield Curve | Discount Curve| Forward Curve |



I've seen many people ask for a way to find the closest point on a curve from some given point in space. If the curve is a piecewise linear one, this is not too difficult, since this reduces to finding the closest point on a line segment, and then...



This toolbox contains all the functions necessary for extraction and registration of medical RTOG images using a cubic-B-spline free form deformation technique. The optimization routine uses a difference of squares along with smoothness and...



SPHERE3D plots 3D data on a spherical surface. Useful particularly in metrology of spherical surfaces, spherical wavefronts and wavefields.

SPHERE3D(Zin,theta_min,theta_max,phi_min,phi_max,Rho,meshscale)plots the 3D profile Zin as a...



SMOOTHN provides a fast, unsupervised and robust discretized spline smoother for data of any dimension.

SMOOTHN(Y) automatically smoothes the uniformly-sampled array Y. Y can be any N-D noisy array (time series, images, 3D data,...).



CYL3D(Zin,theta_min,theta_max,Rho,H,meshscale) plots the 3D profile Zin as a mesh plot on a cylindrical surface of radius Rho, with mesh size determined by meshscale, for equally spaced
angles between theta_min and theta_max. H is the...



Griffon's 3D Graph Component is VCL component allows you to visualize data by plotting a highly customizable 3D Graph. It combines the power of OpenGL with ease of use of VCLcomponents.



The Plasmaplugs 3D Scene component is an essential tool that can be used to build and/or navigate a 3D interactive scene or interface in Flash.

The fading effects, perspective manipulation, keyboard and/or mouse enabled movements and...



This program demonstrates how to create a 3d slot machine. It requires the gd library to compile.



This code contains a list of new functions which will enable you to put 3D Windows like buttons, windows, checkboxes, progressbars etc.. to your programs.

This code also contains an example to what you can really do. example: to open a...



This code is the starting point of any 3d gamer's quest to design a 3d game.

It will show you how to use openGL to load and display 3d models and show you basic keyboard input along with mouse input. Move around just like in UT or...