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Ready to test NetBeans 6.1 J2ME projects found in the net



The Konami Code is a cheat code that appeared in many Konami video games. The Konami Code module makes it so that when users enter a given code on your website, it invokes a certain action. This mimics the effects that exist on many other Konami...



Qingu was originally written by the Novawars team and is intended to be a code basis for browser games. It is mainly intended for Sci-Fi OBG (Browsergame)projects. It is written in PHP and uses MySQL.



Action Arcade 2D j2me EngineBasic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.







Back Buffer code is an example of how to use back-buffer device contexts for on-screen animation. This is the basis for all graphical games.



It uses an optimization formulation of n-person non-co-operative games as described in the paper "An Optimization Formulation to Compute Nash Equilibrium in finite Games" presented by the author, available at...



Zyps is a Ruby library for creating games with creatures that act on their own. Getting started is easy; just code the way you want objects to react to each other. The Zyps library will handle the drawing, timing, interaction, and everything else



This is a shared library containing all the code which is common to all games that may be plugged into the CGC framework



Packages and modifications to pJava/j2me-imprelementations for executing current J2SE/J2EE-code. Aimed at devices for wich no "big" java exists like the Hitachi WIA or Ipaqs under WinCE. Aimed at still being small and modular so only the...



Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.



AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.



An open source GUI originally created by Right Brain Games, and extended by The Far Wilds development team(Code Collective, LLC) www.thefarwilds.com



We create this frame to simplify designing J2me applications and games.With it, the developers do not need to start from zero, so they can develop their applications more efficiently.



The Aria Game Engine provides code libraries for rapidly developing 3D games using C#/.NET.



Collection of common and utilitarian code for mobile application (J2ME) developers.



Code library and utilities to enhance accessibility to existing and future games.



Source Code Scanners is the high performance library of visual components for C++ Builder and Delphi intended for creating analyzers and parsers of source codes.It includes components of the lexical analyzers: C++, Object Pascal (Delphi), PHP,...



Source code to Flowchart is a Code Flowchart generator for code flowcharting and visualization.It can generate programming flow chart from source code,help programmers to document,visualize and understand code.Its Documentation Generator supports...



ApexSQL Code is a Rapid Application Development (RAD) Code Generation tool for Microsoft« SQL Servere 7 or 2000 that enables you to automatically generate thousands of lines of perfect ASP, VB, C#, SQL (and more) code in just seconds The key...



Software to count lines of code (SLOC, LOC) in source or text files. Able to count C/C++, Java, Delphi/Pascal, VB, PHP, ASP and many others. Includes total counts for comments, blanks and source lines - sortable and exportable to CSV or other...