Here we are going to implement a tab view for mobile devices using J2ME platform..We have done a lot of the project.. this is a small project in fact..Please cooperate with us
ASP.NET Namespaces for Mobile Controls is a simple article where the author explains about the three namespaces in mobile .NET that can be used to implement the run-time and design-time behavior of mobile components and controls....
Need professionally looking device emulators for creating professionally looking computer simulators or software interfaces for Pocket PC? Developing these components on your own and hiring a designer is likely to take a lot of time and will cost...
XML database engine for mobile devices (iPaq, Palm, etc.). The core of the system is Java based, this way it makes it portable and able to run on different systems. It's very lightweight and runs on devices with little memory and storage place.
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL...
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over...
The Mobile Interface Framework (MIF) project aims to produce a license fee free widget set designed specifically for mobile devices. The project intends to use the LGPL.
ZK Mobile is the project for community collaboration to develop ZK extensions on mobile devices, such as JavaME, Android, Window Mobile, and so on.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for
The main objective is to allow the community to develop better and more
BitCruncher is a build system designed for mobile (J2ME/MIDP/DoJa) applications written as a set of Ant scripts and tasks. BitCruncher is designed for building games but may as well be useful for other kinds of projects.
JMicroscope is a library and framework for mobile enterprise applications based on the Java 2 Micro Edition (J2ME). It provides commonly required features (MVC,RPC,DAO) for mobile applications which act as clients to java enterprise applications...
This tool provides an J2ME Application for your mobile phone for sending SMS ciphered (DES, 3DES, IDEA, RC2, Blowfish, AES, Rijandel).
microEWT is a Java 2 Micro Edition (J2ME) user interface library that allows to create free-form, event-driven user interfaces for mobile devices.
SATIN is a component model for mobile systems. It is a research project, and allows systems to adapt by a) Reasoning about what they can currently do b) send and recieve classes, objects, components and data. It is used in a number of projects.
ADIAS, or "Agent driven Interface Adaptation System" is a open-source Content adaptation system for mobile devices, which can adapt the content for to be rendered by WML clients, XHTML-MP clients and even J2ME clients.
Collection of common and utilitarian code for mobile application (J2ME) developers.
This is a project for implementing a good trivia bot/script for the popular irc client mIRC with a PHP front end to use it via HTTP.
Some features: persistent hall of fames, nick registration, recording of questions, locale support.
OpenEMR Mobile, an OpenEMR front end for mobile phones.
The mobile website allows authorized users to securely and quickly access the scheduling data of an existing installation of OpenEMR from anywhere via a cellular or Wi-Fi...
Renders for mobile visitors a mobile version of your WordPress site, with blazing-fast page loads, multiple themes, support for over 5000 mobile devices (not just iPhones and touch phones), analytics, ad network integration, and awesome...
J2ME MIDlet for discovering device's bugs and features. For users and developers. It's a must have for mobile software porting. Useful for assure compatibility when developing for a large number of devices.