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Meta Tag Assistant 1.0
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Ping Pong Game Code allows you to create a simple PING PONG game for playing Vs Human or Vs Computer.



DirectX Game code demonstrates how to use DirectX in a space-like game.



And here is my second interpretation of the card game known as "WAR." If you are wondering how it works, you should look at "Version 1" of this program (it is another program that I submitted). There is no documentation...



An adaptation of the Uno card game is written in php and winbinder frontend, supports multiplayer and solo (vs IA) playing.



PenguinCards is a java-based card game. You can either play against computer or another player. On the board, there are card pairs and your aim is to find out these card pairs. The one who finds out more card pairs is the winner. Have fun!



Tetris game code with sounds, high scores and gravity. It is intended as a learning tool with its extensive comments and laid out code with easy getarounds and simple functions. The code explores things such as loops and if statements, patch,...



PocketGrimoire is a utility for PocketPCs running Windows CE to get information about card text and rulings from the Oracle Card Database about the Magic: The Gathering collectible card game, as well as a life counter and match tracker.



This project involves the development of software to manage tournaments of Z-Man's collectable card game Shadowfist. This will include several modules including a Tournament Organiser to track players, do automatic matchups, and calculate scores.



A P2P card game, named Truco. It has a desentralized monitoring and reputation system. Build with Sun's JXTA framework.



JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayer games.



Java Playing Cards API is designed to give developper a data model for cards and card game. It provide also graphical representation of the objects.There are 4 different themes for card representation.



Matlab code to read analog signal coming from a daq or from your sound card. This code allows to display the data in real-time or when the acquisition finished.
The real-time visualization method is better for monitoring.
The non...



Win32 console CRT unit. Full replacement of Turbo Pascal CRT unit. Been digging through some old code and found this. This unit is ready to go as is and may be usefulto anyone still programming in DOS text mode. The card game Spite and Malice...



This is the first version of a game that I wrote. If you have ever played a card game called "WAR," then you already should be familiar with one version of this game. Well, this is my first interpretation of the game. One little note...



Chad Edward's Calculation is an online card game. This java application is designed in such a way that the player has to arrange all the available card on the foundation pile in a specified order. You will be able to pickup and put down the cards...



WinPoker is a five-card draw version of the popular card game with nice graphics, played with a standard 52-card deck. Each hand starts with the option to pass or throw away selected cards. Discarded cards are replaced by new ones dealt from the...



Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.



"Blackjack 5.1" is a BlackJack card game for MATLAB. This is a very basic (head-on) Blackjack game with six decks of cards. You cannot split pairs (maybe in the future) in this game, but you can double up and make insurance bets.



yLife aims to be the Firefox of Yu-Gi-Oh!. Very user-friendly and useful for duellists/players/collectionners of Yu-Gi-Oh! Trading Card Game. It is based on Modules : Card Explorer, Deck Builder,... It is powered by YCD : Yu-Gi-Oh! Card Database.



Ligthweight Toolkit is a framework which uses LWJGL.
It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.