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LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.

3d game creation engine. A high level engine similar to rpg maker where a user can point and click his way to making a functioning game. The project will output source code at the end of project creation so that lower level coding can be done as...

QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.

FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.

VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at

with dataStor you can define structures for storing any sort of information. You can then restructure, sort, export and even print your data.Quickly separate information into specific catagories/groups of information, such as: Addresses, Things...

Apocalypse Game Engine (AGE) is a PHP based framework designed to be moddable.

It is geared toward turn-based strategy games, and will allow admins to customize settings. Uses MySQL as the database, although we will port to allow...

DimensioneX is a Multiplayer Game Engine. It lets you develop a game without having to re-inventing the wheel. Here's what DimensioneX does for you:
- Display of the game scene, play sounds.
- Positioning and behaviour of the players in...

Php Stategy Game Engine (phpSGE) is an open tool for creating a php strategy browsergame that you can customize.
PHPsge is very easy to use and it has a simple administration panel (for editing the game), and auto istaller.You can easy canghe...

DotK WebGame Engine is a Web-Based Role Playing Engine (for Web Game RPG).

Client implemented with javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server.

Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.

Gel2D is a free/open-source, cross-platform, object-oriented, 2-dimensional game engine written in C++. It aims to be an all-in-one solution for commercial-quality rapid game development.

A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.

The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (, an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.

Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.

The MAD Project is an attempt to create a powerful, flexible game engine, which is specifically designed for graphical adventure games.

The SPIKED Online Game Engine is a free 2-D open source project written in Visual Basic.

An open Source Adventure game engine. It will be supported on multiplatforms. Their will be a community building this project to perfection. It will make games like Sierra and Lucasarts.

Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.

Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game...