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Efficiently computes the Shapley Value for cooperative games. For n=15 it takes about 30 seconds.
As input give the values for all 2^n-1 coalitions in lexicographic order. The file BerekingShapleyfinal.m makes use of the 2 other files.
The function Shappie.m computes the Shapley value for individual a.
With help of the function matr.m the lexicographic order is changed, after which Shappie can compute the Shapley value for all...



Qingu was originally written by the Novawars team and is intended to be a code basis for browser games. It is mainly intended for Sci-Fi OBG (Browsergame)projects. It is written in PHP and uses MySQL.



Queen of Diamonds is a library for card games that uses ruby/gosu for graphics.



Provides dice representations for roleplaying games with neat syntax



Zyps is a Ruby library for creating games with creatures that act on their own. Getting started is easy; just code the way you want objects to react to each other. The Zyps library will handle the drawing, timing, interaction, and everything else



This is a Highscore script for Flash games that displays player name, scores and the number of who are online (in a variable time range). Includes an option to hide negative scores. Requires: Flash5/MX, Php, and MySQL.



GC Doubler is a package for doubler games sites. The combination of price, features, performance and security are the best on the current market.



Karazeh is a cross-platform tool for patching, updating, and launching desktop applications, suited for PC games.



MatixTurn is an AS3 Library used for Flash games optimizations. The technique is to transform each vector graphic animation, into cached matrices, for a better computer calculation and a very fast real time rendering. Keep your files low in...



An attempt to create a standardized map format for overhead games with a reference implementation library.



The Visual Basic Game Template is a Visual Basic 2010 template for making games. It includes: A fully functional menu Fully functional options and credits forms. A sprite class and game form. Easy customization. Try it out today!



Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.



This project was origional for my games design course to evaluate, afterwards maybe for me and some friends, maybe a few extras can play



TTS Data Center Is a Open Source content management system (CMS) Project Built for the sol purpose of cataloging Mods for PC Games.



Server stats parser and database for Epic Games' Unreal Tournament series (UT, UT2003, and UT2004). Visit the project page for current releases and support. http://www.utstatsdb.com



The proposed web app will allow users to create customizable leagues for sporting games. The app will run on servers with php and mysql and allow users to totally customize every aspect.



A GUI for creating and editing TAGxML files for TAGEngine games, written in python. See https://sourceforge.net/projects/tagengine/



A level editor for the games X-Wing vs. TIE Fighter, X-Wing, and TIE Fighter. Editor utilizes a common design interface and upgradeable "modules" to code levels, allowing it to adapt to many possible games.



This project contains a library for writing compilers/type systems and toy compilers for small games.



GUI IDE for developing games with the Stratagus engine.