Kawa is a full Scheme implementation. It implements almost allof R5RS (for exceptions see Restrictions), plus someextensions.
Quicky is a Smarty- and Blitz-compatible powerful templates engine.
The project's aim is to build automated programming language translation system that will port program sources written in one language to other programming language(s).
Java2C++ is a translator from Java to C++. It makes the assumption that the java program to translate is a properly functioning program, significantly simplifying analysis. Java run-time environment will be provided in a runtime library.
Small and easy Java-Compiler written in Java with Antlr.
Jeeg is a dialect of Java based on a declarative synchronization mechanisms.Synchronization constraints in Jeeg are expressed in a linear temporal logic. Jeeg is inspired by the current trend in aspect oriented languages.
This project aims to obtain an open IEC-61131 environment for embedded targets (also PC architecture) with or without OS or RTOS layers.
Perl5 module for executing LOLCODE, including a LOLCODE-to-Perl compiler.
This is a program to discover java bytecode.
An optimising compiler for the R5RS Scheme language, written in R5RS Scheme, compiling to ANSI C, supporting Unix-like platforms, performing whole-program analysis and online partial evaluation.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been...
The Open Fortran Project (OFP) provides a Fortran 2008 compliant parser and associated tools. These tools provide a Java and C API for actions called when parser rules are completed. It also provides Fortran interfaces to the OpenCL runtime (new).
This project aims to further develop the programming language MOO as implemented in the LambdaMOO Server 1.8.1 for usage not only in MUDs, but also for applications.
NASIC2D is a Basic like language with integrated support for programming 2D console style games. It's also intended to serve as an example of compiler implementation for those interested in compilers.
froofyJIT is a C++ 'syntactic sugar' front-end for Paolo Bonzini's GNU lightning library for dynamic native code generation. It allows GNU lightning instructions to be expressed in a more concise way that approximates a 'real'...
An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
Java-based BURG (code emitter generator), used by Adobe ASC 2.0 and Apache Falcon ActionScript compilers.